Method Write
Write<T>(BinaryWriter, BlobAssetReference<T>)
Serializes the blob asset data and writes the bytes to a BinaryWriter instance.
Declaration
public static void Write<T>(this BinaryWriter binaryWriter, BlobAssetReference<T> blob)
where T : struct
Parameters
Type | Name | Description |
---|---|---|
BinaryWriter | binaryWriter | An implementation of the BinaryWriter interface. |
BlobAssetReference<T> | blob | A reference to the blob asset to serialize. |
Type Parameters
Name | Description |
---|---|
T | The blob asset's root data type. |
See Also
Unity.Entities.Serialization.StreamBinaryWriter