Method Read
Read<T>(BinaryReader)
Reads bytes from a BinaryReader instance and deserializes them into a new blob asset.
Declaration
public static BlobAssetReference<T> Read<T>(this BinaryReader binaryReader)
where T : struct
Parameters
Type | Name | Description |
---|---|---|
BinaryReader | binaryReader | An implementation of the BinaryReader interface. |
Returns
Type | Description |
---|---|
BlobAssetReference<T> | A reference to the deserialized blob asset. |
Type Parameters
Name | Description |
---|---|
T | The blob asset's root data type. |
See Also
Unity.Entities.Serialization.StreamBinaryReader