Method DeclareLinkedEntityGroup
DeclareLinkedEntityGroup(GameObject)
Adds a LinkedEntityGroup to the primary Entity of this GameObject for all Entities that are created from this GameObject and its descendants. As a result, EntityManager.Instantiate and EntityManager.SetEnabled will work on those Entities as a group.
Declaration
public void DeclareLinkedEntityGroup(GameObject gameObject)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject |