Method DeclareDependency
DeclareDependency(GameObject, GameObject)
Declares that the conversion result of the target GameObject depends on another GameObject. Any changes to the dependency should trigger a reconversion of the dependent GameObject.
Declaration
public void DeclareDependency(GameObject target, GameObject dependsOn)
Parameters
Type | Name | Description |
---|---|---|
GameObject | target | The GameObject that has a dependency. |
GameObject | dependsOn | The GameObject that the target depends on. |
DeclareDependency(Component, Component)
Declares that the conversion result of the target Component depends on another component. Any changes to the dependency should trigger a reconversion of the dependent component.
Declaration
public void DeclareDependency(Component target, Component dependsOn)
Parameters
Type | Name | Description |
---|---|---|
Component | target | The Component that has a dependency. |
Component | dependsOn | The Component that the target depends on. |
DeclareDependency(GameObject, Component)
Declares that the conversion result of the target GameObject depends on another component. Any changes to the dependency should trigger a reconversion of the dependent component.
Declaration
public void DeclareDependency(GameObject target, Component dependsOn)
Parameters
Type | Name | Description |
---|---|---|
GameObject | target | The GameObject that has a dependency. |
Component | dependsOn | The Component that the target depends on. |