Enum WorldSystemFilterFlags
For internal use only.
Namespace: Unity.Entities
Syntax
[Flags]
public enum WorldSystemFilterFlags
Remarks
Defines where internal Unity systems should be created. The existence of these flags and the specialized Worlds they represent are subject to change.
Fields
| Name | Description |
|---|---|
| Default | The default World. |
| EntitySceneOptimizations | A specialized World created for optimizing scene rendering. |
| GameObjectConversion | A specialized World created for converting GameObjects to entities. |