Struct ArchetypeChunkComponentObjects<T>
Namespace: Unity.Entities
Syntax
public struct ArchetypeChunkComponentObjects<T>
where T : class
Type Parameters
| Name | Description |
|---|---|
| T |
Fields
Length
Declaration
public readonly int Length
Field Value
| Type | Description |
|---|---|
| Int32 |
Properties
Item[Int32]
Declaration
public T this[int index] { get; set; }
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | index |
Property Value
| Type | Description |
|---|---|
| T |
Exceptions
| Type | Condition |
|---|---|
| IndexOutOfRangeException |