Class SimulationSystemGroup | Entities | 0.2.0-preview.18
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    Class SimulationSystemGroup

    Inheritance
    Object
    ComponentSystemBase
    ComponentSystem
    ComponentSystemGroup
    SimulationSystemGroup
    Inherited Members
    ComponentSystemGroup.m_systemsToUpdate
    ComponentSystemGroup.m_systemsToRemove
    ComponentSystemGroup.Systems
    ComponentSystemGroup.AddSystemToUpdateList(ComponentSystemBase)
    ComponentSystemGroup.RemoveSystemFromUpdateList(ComponentSystemBase)
    ComponentSystemGroup.OnStopRunning()
    ComponentSystemGroup.OnUpdate()
    ComponentSystem.PostUpdateCommands
    ComponentSystem.InitEntityQueryCache(Int32)
    ComponentSystem.Entities
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.Time
    ComponentSystemBase.OnCreateForCompiler()
    ComponentSystemBase.OnCreate()
    ComponentSystemBase.OnDestroyManager()
    ComponentSystemBase.OnCreateManager()
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.OnDestroy()
    ComponentSystemBase.Update()
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetArchetypeChunkComponentType<T>(Boolean)
    ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(ComponentType)
    ComponentSystemBase.GetArchetypeChunkBufferType<T>(Boolean)
    ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
    ComponentSystemBase.GetArchetypeChunkEntityType()
    ComponentSystemBase.GetComponentDataFromEntity<T>(Boolean)
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    Namespace: Unity.Entities
    Syntax
    public class SimulationSystemGroup : ComponentSystemGroup

    Constructors

    SimulationSystemGroup()

    Declaration
    public SimulationSystemGroup()

    Methods

    SortSystemUpdateList()

    Declaration
    public override void SortSystemUpdateList()
    Overrides
    ComponentSystemGroup.SortSystemUpdateList()

    Extension Methods

    ComponentSystemBaseManagedComponentExtensions.HasSingleton<T>(ComponentSystemBase)
    ComponentSystemBaseManagedComponentExtensions.GetSingleton<T>(ComponentSystemBase)
    ComponentSystemBaseManagedComponentExtensions.SetSingleton<T>(ComponentSystemBase, T)
    JobForEachExtensions.GetEntityQueryForIJobForEach(ComponentSystemBase, Type)
    In This Article
    • Constructors
      • SimulationSystemGroup()
    • Methods
      • SortSystemUpdateList()
    • Extension Methods
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