Class GameObjectEntity
  
Inheritance
GameObjectEntity
 
Syntax
public class GameObjectEntity : UnityEngine.MonoBehaviour
 
Properties
  
Entity
Declaration
public Entity Entity { get; }
 
Property Value
EntityManager
Declaration
public EntityManager EntityManager { get; }
 
Property Value
Methods
  
AddToEntity(EntityManager, UnityEngine.GameObject, Entity)
Declaration
public static void AddToEntity(EntityManager entityManager, UnityEngine.GameObject gameObject, Entity entity)
 
Parameters
| Type | 
Name | 
Description | 
| EntityManager | 
entityManager | 
 | 
| UnityEngine.GameObject | 
gameObject | 
 | 
| Entity | 
entity | 
 | 
AddToEntityManager(EntityManager, UnityEngine.GameObject)
Declaration
public static Entity AddToEntityManager(EntityManager entityManager, UnityEngine.GameObject gameObject)
 
Parameters
| Type | 
Name | 
Description | 
| EntityManager | 
entityManager | 
 | 
| UnityEngine.GameObject | 
gameObject | 
 | 
Returns
CopyAllComponentsToEntity(UnityEngine.GameObject, EntityManager, Entity)
Declaration
public static void CopyAllComponentsToEntity(UnityEngine.GameObject gameObject, EntityManager entityManager, Entity entity)
 
Parameters
| Type | 
Name | 
Description | 
| UnityEngine.GameObject | 
gameObject | 
 | 
| EntityManager | 
entityManager | 
 | 
| Entity | 
entity | 
 | 
OnDisable()
Declaration
protected virtual void OnDisable()
 
OnEnable()
Declaration
protected virtual void OnEnable()