Class GameObjectConversionUtility
  
Inheritance
GameObjectConversionUtility
 
Syntax
public static class GameObjectConversionUtility
 
Methods
  
ConvertGameObjectHierarchy(GameObject, GameObjectConversionSettings)
Declaration
public static Entity ConvertGameObjectHierarchy(GameObject root, GameObjectConversionSettings settings)
 
Parameters
Returns
ConvertGameObjectsToEntitiesField(GameObjectConversionSystem, GameObject[], out Entity[])
Declaration
public static void ConvertGameObjectsToEntitiesField(GameObjectConversionSystem conversionSystem, GameObject[] gameObjects, out Entity[] entities)
 
Parameters
| Type | 
Name | 
Description | 
| GameObjectConversionSystem | 
conversionSystem | 
 | 
| GameObject[] | 
gameObjects | 
 | 
| Entity[] | 
entities | 
 | 
ConvertIncremental(World, IEnumerable<GameObject>, GameObjectConversionUtility.ConversionFlags)
Declaration
public static void ConvertIncremental(World conversionWorld, IEnumerable<GameObject> gameObjects, GameObjectConversionUtility.ConversionFlags flags)
 
Parameters
ConvertIncrementalInitialize(Scene, GameObjectConversionSettings)
Declaration
public static World ConvertIncrementalInitialize(Scene scene, GameObjectConversionSettings settings)
 
Parameters
Returns
ConvertScene(Scene, GameObjectConversionSettings)
Declaration
public static void ConvertScene(Scene scene, GameObjectConversionSettings settings)
 
Parameters
GetEntityGuid(GameObject, Int32)
Declaration
public static EntityGuid GetEntityGuid(GameObject gameObject, int index)
 
Parameters
| Type | 
Name | 
Description | 
| GameObject | 
gameObject | 
 | 
| Int32 | 
index | 
 | 
Returns