Class MemoryBinaryReader
Namespace: Unity.Entities.Serialization
Syntax
public class MemoryBinaryReader : object, BinaryReader, IDisposable
Constructors
| Name | Description |
|---|---|
| MemoryBinaryReader(Byte*) |
Methods
| Name | Description |
|---|---|
| Dispose() | |
| ReadBytes(Void*, Int32) |