Struct SceneReference
Namespace: Unity.Entities
Syntax
public struct SceneReference : IComponentData, IEquatable<SceneReference>
Fields
Name | Description |
---|---|
SceneGUID |
Methods
Name | Description |
---|---|
Equals(SceneReference) | |
GetHashCode() |
public struct SceneReference : IComponentData, IEquatable<SceneReference>
Name | Description |
---|---|
SceneGUID |
Name | Description |
---|---|
Equals(SceneReference) | |
GetHashCode() |