Struct SceneReference
Namespace: Unity.Entities
Syntax
public struct SceneReference : IComponentData, IEquatable<SceneReference>
Fields
| Name | Description |
|---|---|
| SceneGUID |
Methods
| Name | Description |
|---|---|
| Equals(SceneReference) | |
| GetHashCode() |
public struct SceneReference : IComponentData, IEquatable<SceneReference>
| Name | Description |
|---|---|
| SceneGUID |
| Name | Description |
|---|---|
| Equals(SceneReference) | |
| GetHashCode() |