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    Class GameObjectConversionSettings

    Inheritance
    Object
    GameObjectConversionSettings
    Namespace: Unity.Entities
    Syntax
    public class GameObjectConversionSettings : object

    Constructors

    Name Description
    GameObjectConversionSettings()
    GameObjectConversionSettings(World, GameObjectConversionUtility.ConversionFlags, BlobAssetStore)

    Fields

    Name Description
    ConversionFlags
    ConversionWorldCreated
    ConversionWorldPreDispose
    DebugConversionName
    DestinationWorld
    ExtraSystems
    FilterFlags
    NamespaceID
    SceneGUID
    Systems

    Properties

    Name Description
    BlobAssetStore
    SupportsExporting

    Methods

    Name Description
    CreateConversionWorld()
    Fork(Byte)
    FromHash(Hash128, BlobAssetStore)
    FromWorld(World, BlobAssetStore)
    GetGuidForAssetExport(UnityEngine.Object)
    TryCreateAssetExportWriter(UnityEngine.Object)
    WithExtraSystem<T>()
    WithExtraSystems(Type[])
    WithExtraSystems<T1, T2>()
    WithExtraSystems<T1, T2, T3>()
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