Method AppendToBuffer
AppendToBuffer<T>(Int32, Entity, T)
Appends a single element to the end of a dynamic buffer component.
Declaration
public void AppendToBuffer<T>(int sortKey, Entity e, T element)
where T : struct, IBufferElementData
Parameters
Type |
Name |
Description |
Int32 |
sortKey |
A unique index for each set of commands added to the concurrent command buffer
across all parallel jobs writing commands to this buffer. The entityInQueryIndex argument provided by
Entities is an appropriate value to use for this parameter. You can calculate a
similar index in an IJobChunk by adding the current entity index within a chunk to the
Execute(ArchetypeChunk, Int32, Int32) method's firstEntityIndex argument.
|
Entity |
e |
The entity to which the dynamic buffer belongs.
|
T |
element |
The new element to add to the DynamicBuffer<T> component.
|
Type Parameters
Remarks
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