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    Method AppendToBuffer

    AppendToBuffer<T>(Int32, Entity, T)

    Appends a single element to the end of a dynamic buffer component.

    Declaration
    public void AppendToBuffer<T>(int sortKey, Entity e, T element)
        where T : struct, IBufferElementData
    Parameters
    Type Name Description
    Int32 sortKey

    A unique index for each set of commands added to the concurrent command buffer across all parallel jobs writing commands to this buffer. The entityInQueryIndex argument provided by Entities is an appropriate value to use for this parameter. You can calculate a similar index in an IJobChunk by adding the current entity index within a chunk to the Execute(ArchetypeChunk, Int32, Int32) method's firstEntityIndex argument.

    Entity e

    The entity to which the dynamic buffer belongs.

    T element

    The new element to add to the DynamicBuffer<T> component.

    Type Parameters
    Name Description
    T

    The IBufferElementData type stored by the DynamicBuffer<T>.

    Remarks

    At Playback(EntityManager), this command throws an InvalidOperationException if the entity doesn't have a DynamicBuffer<T> component storing elements of type T.

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