[Serializable]
[WriteGroup(typeof(WorldToLocal))]
public struct LocalToWorld : IComponentData
Fields
Declaration
Field Value
Type |
Description |
Unity.Mathematics.float4x4 |
|
Properties
Declaration
public float3 Forward { get; }
Property Value
Type |
Description |
Unity.Mathematics.float3 |
|
Declaration
public float3 Position { get; }
Property Value
Type |
Description |
Unity.Mathematics.float3 |
|
Declaration
public float3 Right { get; }
Property Value
Type |
Description |
Unity.Mathematics.float3 |
|
Declaration
public quaternion Rotation { get; }
Property Value
Type |
Description |
Unity.Mathematics.quaternion |
|
Declaration
public float3 Up { get; }
Property Value
Type |
Description |
Unity.Mathematics.float3 |
|