Struct PackedComponentDataChange
Represents a packed component data change within a EntityChangeSet
Namespace: Unity.Entities
Syntax
public struct PackedComponentDataChange
Fields
Component
The entity and component this change is targeted.
Declaration
public PackedComponent Component
Field Value
Type | Description |
---|---|
PackedComponent |
Offset
The start offset for this data change.
Declaration
public int Offset
Field Value
Type | Description |
---|---|
Int32 |
Remarks
This is the field offset and NOT the payload offset.
Size
The size of this data change. This is be the size in ComponentData for this entry.
Declaration
public int Size
Field Value
Type | Description |
---|---|
Int32 |