Class ConverterVersionAttribute | Entities | 0.16.0-preview.21
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    Class ConverterVersionAttribute

    By declaring a version number a ComponentSystem can ensure that any cached data by the asset pipeline was prepared using the active code. If the version number of any conversion system or optimization system changes or a new conversion system is added, then the scene will be re-converted.

    Inheritance
    Object
    Attribute
    ConverterVersionAttribute
    Namespace: Unity.Entities
    Syntax
    [AttributeUsage(AttributeTargets.Class)]
    public class ConverterVersionAttribute : Attribute, _Attribute

    Constructors

    ConverterVersionAttribute(String, Int32)

    Declaration
    public ConverterVersionAttribute(string userName, int version)
    Parameters
    Type Name Description
    String userName
    Int32 version

    Fields

    UserName

    An identifier for the user that made the last change. Use this to enforce a merge conflict when two different users both try to bump the version at the same time.

    Declaration
    public string UserName
    Field Value
    Type Description
    String

    Version

    The version number of the converter. Increase this to invalidate the cached versions of entity scenes that use the converter that is tagged with this attribute.

    Declaration
    public int Version
    Field Value
    Type Description
    Int32
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