Class CopyTransformToGameObjectSystem
Inherited Members
Namespace: Unity.Transforms
Syntax
[ExecuteAlways]
[UpdateInGroup(typeof(TransformSystemGroup))]
[UpdateAfter(typeof(EndFrameLocalToParentSystem))]
public class CopyTransformToGameObjectSystem : JobComponentSystem
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate(JobHandle)
Declaration
protected override JobHandle OnUpdate(JobHandle inputDeps)
Parameters
Type | Name | Description |
---|---|---|
JobHandle | inputDeps |
Returns
Type | Description |
---|---|
JobHandle |