Namespace Unity.Scenes
Classes
ReferencedUnityObjects
ResolveSceneSectionUtility
SceneBundleHandle
SceneSystem
High level API for loading and unloading scenes
SceneSystemGroup
The group of systems responsible for loading and unloading scenes.
SerializeUtilityHybrid
SubScene
Structs
DisableLiveLink
DisableSceneResolveAndLoad
ResolvedSectionEntity
ResourceCatalogData
Container for resource data.
ResourceMetaData
Information for resources to be loaded at runtime.
SceneBoundingVolume
SceneSystem.LoadParameters
Parameters for loading scenes.
Enums
LiveLinkMode
ResourceMetaData.Flags
For scenes, if AutoLoad is true, the scene will be loaded when the player starts
ResourceMetaData.Type
Currently Scene types are supported, assetbundles will need to be supported when dependencies are implemented
SceneSystem.UnloadParameters
Flags controlling the unload process for SubScenes.