Class UpdateBeforeAttribute
Namespace: Unity.Entities
Syntax
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = true)]
public class UpdateBeforeAttribute : Attribute, _Attribute
Constructors
UpdateBeforeAttribute(Type)
Declaration
public UpdateBeforeAttribute(Type systemType)
Parameters
Type | Name | Description |
---|---|---|
Type | systemType |
Properties
SystemType
Declaration
public Type SystemType { get; }
Property Value
Type | Description |
---|---|
Type |