Class MemoryBinaryWriter
Namespace: Unity.Entities.Serialization
Syntax
public class MemoryBinaryWriter : BinaryWriter, IDisposable
Properties
Data
Declaration
public byte *Data { get; }
Property Value
Type | Description |
---|---|
Byte* |
Length
Declaration
public int Length { get; }
Property Value
Type | Description |
---|---|
Int32 |
Methods
Dispose()
Declaration
public void Dispose()
WriteBytes(Void*, Int32)
Declaration
public void WriteBytes(void *data, int bytes)
Parameters
Type | Name | Description |
---|---|---|
Void* | data | |
Int32 | bytes |