Class SystemBaseRegistry | Entities | 0.10.0-preview.6
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    Class SystemBaseRegistry

    Inheritance
    Object
    SystemBaseRegistry
    Namespace: Unity.Entities
    Syntax
    public static class SystemBaseRegistry

    Methods

    AddUnmanagedSystemType(Int64, SystemBaseRegistry.ForwardingFunc, SystemBaseRegistry.ForwardingFunc, SystemBaseRegistry.ForwardingFunc, String, Int32)

    Declaration
    public static void AddUnmanagedSystemType(long typeHash, SystemBaseRegistry.ForwardingFunc onCreate, SystemBaseRegistry.ForwardingFunc onUpdate, SystemBaseRegistry.ForwardingFunc onDestroy, string debugName, int burstCompileBits)
    Parameters
    Type Name Description
    Int64 typeHash
    SystemBaseRegistry.ForwardingFunc onCreate
    SystemBaseRegistry.ForwardingFunc onUpdate
    SystemBaseRegistry.ForwardingFunc onDestroy
    String debugName
    Int32 burstCompileBits
    In This Article
    • Methods
      • AddUnmanagedSystemType(Int64, SystemBaseRegistry.ForwardingFunc, SystemBaseRegistry.ForwardingFunc, SystemBaseRegistry.ForwardingFunc, String, Int32)
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