Class GeneratedAuthoringComponentImplementation | Entities | 0.10.0-preview.6
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    Class GeneratedAuthoringComponentImplementation

    These methods are only used by CodeGen. Treat them as implementation details.

    Inheritance
    Object
    GeneratedAuthoringComponentImplementation
    Namespace: Unity.Entities.Hybrid.Internal
    Syntax
    public static class GeneratedAuthoringComponentImplementation

    Methods

    AddReferencedPrefab(List<GameObject>, GameObject)

    Declaration
    public static void AddReferencedPrefab(List<GameObject> referencedPrefabs, GameObject gameObject)
    Parameters
    Type Name Description
    List<GameObject> referencedPrefabs
    GameObject gameObject

    AddReferencedPrefabs(List<GameObject>, IEnumerable<GameObject>)

    Declaration
    public static void AddReferencedPrefabs(List<GameObject> referencedPrefabs, IEnumerable<GameObject> gameObjects)
    Parameters
    Type Name Description
    List<GameObject> referencedPrefabs
    IEnumerable<GameObject> gameObjects
    In This Article
    • Methods
      • AddReferencedPrefab(List<GameObject>, GameObject)
      • AddReferencedPrefabs(List<GameObject>, IEnumerable<GameObject>)
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