Class EditorEntityScenes
Inheritance
System.Object
EditorEntityScenes
Syntax
public static class EditorEntityScenes
Methods
HasEntitySceneCache(Hash128)
Declaration
public static bool HasEntitySceneCache(Hash128 sceneGUID)
Parameters
Type |
Name |
Description |
Hash128 |
sceneGUID |
|
Returns
Type |
Description |
System.Boolean |
|
IsEntitySubScene(Scene)
Declaration
public static bool IsEntitySubScene(Scene scene)
Parameters
Type |
Name |
Description |
Scene |
scene |
|
Returns
Type |
Description |
System.Boolean |
|
WriteEntityScene(Scene, GameObjectConversionSettings)
Declaration
public static SceneData[] WriteEntityScene(Scene scene, GameObjectConversionSettings settings)
Parameters
Returns
WriteEntityScene(SubScene)
Declaration
public static void WriteEntityScene(SubScene scene)
Parameters