ECS project status | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    ECS project status

    Current best practices

    As the ECS APIs change, so too will these best practices. For the time being, these are our best recommendations when using the ECS APIs.

    Do's

    • Use IJobForEach for processing many entities' components in a job.
    • Use chunk iteration if you need finer-grained control.

    Don'ts

    • Do not use injection. It is deprecated.
    • Do not use ComponentDataArray. It is deprecated.
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023