Class EntityManagerExtensions
Inheritance
System.Object
EntityManagerExtensions
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities
Syntax
public static class EntityManagerExtensions
Methods
GetComponentObject<T>(EntityManager, Entity)
Declaration
public static T GetComponentObject<T>(this EntityManager entityManager, Entity entity)where T : Component
Parameters
| Type | Name | Description |
|---|---|---|
| EntityManager | entityManager | |
| Entity | entity |
Returns
| Type | Description |
|---|---|
| T |
Type Parameters
| Name | Description |
|---|---|
| T |
Instantiate(EntityManager, GameObject)
Declaration
public static Entity Instantiate(this EntityManager entityManager, GameObject srcGameObject)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityManager | entityManager | |
| GameObject | srcGameObject |
Returns
| Type | Description |
|---|---|
| Entity |
Instantiate(EntityManager, GameObject, NativeArray<Entity>)
Declaration
public static void Instantiate(this EntityManager entityManager, GameObject srcGameObject, NativeArray<Entity> outputEntities)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityManager | entityManager | |
| GameObject | srcGameObject | |
| NativeArray<Entity> | outputEntities |