Class EntityManager.EntityManagerDebug
Inheritance
System.Object
EntityManager.EntityManagerDebug
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Entities
Syntax
public class EntityManagerDebug
Constructors
EntityManagerDebug(EntityManager)
Declaration
public EntityManagerDebug(EntityManager entityManager)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityManager | entityManager |
Properties
EntityCount
Declaration
public int EntityCount { get; }
Property Value
| Type | Description |
|---|---|
| System.Int32 |
Methods
IsSharedComponentManagerEmpty()
Declaration
public bool IsSharedComponentManagerEmpty()
Returns
| Type | Description |
|---|---|
| System.Boolean |
PoisonUnusedDataInAllChunks(EntityArchetype, Byte)
Declaration
public void PoisonUnusedDataInAllChunks(EntityArchetype archetype, byte value)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityArchetype | archetype | |
| System.Byte | value |
SetGlobalSystemVersion(UInt32)
Declaration
public void SetGlobalSystemVersion(uint version)
Parameters
| Type | Name | Description |
|---|---|---|
| System.UInt32 | version |