This is the documentation for the Scripting APIs of this package.
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Unity.
Entities. Graphics -
Unity.
Rendering -
Blend
Probe Tag -
Chunk
World Render Bounds -
Custom
Probe Tag -
Deformations
In Presentation -
Depth
Sorted_Tag -
Disable
Rendering -
Entities
Graphics Batch Partition -
Entities
Graphics Chunk Info -
Entities
Graphics Per Thread Stats -
Entities
Graphics Stats -
Entities
Graphics Stats Drawer -
Entities
Graphics System -
Frozen
Render Scene Tag -
Frustum
Planes -
Frustum
Planes. Intersect Result -
Frustum
Planes. Plane Packet4 -
Heap
Allocator -
Heap
Block -
Hybrid
Light Baking Data System -
LODGroup
Extensions -
LODGroup
Extensions. LODParams -
Light
Baking Output Data -
Light
Maps -
Material
Color -
Material
Mesh Index -
Material
Mesh Info -
Material
Property Attribute -
Mesh
LODComponent -
Mesh
LODGroup Component -
Override
Light Probe Anchor Baker -
Override
Light Probe Anchor Component -
Per
Instance Culling Tag -
Render
Bounds -
Render
Mesh Array -
Render
Mesh Description -
Render
Mesh Unmanaged -
Render
Mesh Utility -
Sparse
Uploader -
Sparse
Uploader Stats -
Structural
Change Presentation System Group -
Threaded
Sparse Uploader -
Threaded
Sparse Uploader. Matrix Type -
Update
Hybrid Chunks Structure -
Update
Presentation System Group -
World
Render Bounds -
World
To Local_Tag
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Blend
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Unity.
Rendering. Authoring