The BatchRendererGroup API
Entities Graphics is built on top of the Unity Engine BatchRendererGroup API. This API connects Entities Graphics to the Unity Engine rendering backend. If you use Entities Graphics, you don't need to interact with this API directly.
Unity updated the BatchRendererGroup
API in Unity 2022.1 and replaced the old code paths with a single unified code path. The new API is easier to use, more efficient, more flexible, and has full test coverage.
For more information about the new BatchRendererGroup API, see the BatchRendererGroup documentation.