Class UpdatePresentationSystemGroup
Represents a system group that is used to establish the order of execution of the other systems.
Inheritance
Inherited Members
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
[UpdateInGroup(typeof(PresentationSystemGroup))]
[UpdateAfter(typeof(StructuralChangePresentationSystemGroup))]
[WorldSystemFilter(WorldSystemFilterFlags.Default|WorldSystemFilterFlags.EntitySceneOptimizations|WorldSystemFilterFlags.Editor, WorldSystemFilterFlags.Default)]
public class UpdatePresentationSystemGroup : ComponentSystemGroup