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    Class RenderMeshUtility

    Helper class that contains static methods for populating entities so that they are compatible with the Entities Graphics package.

    Inheritance
    object
    RenderMeshUtility
    Namespace: Unity.Rendering
    Assembly: solution.dll
    Syntax
    public static class RenderMeshUtility

    Methods

    Name Description
    AddComponents(Entity, EntityManager, in RenderMeshDescription, MaterialMeshInfo)

    Set the Entities Graphics component values to render the given entity using the given description. Any missing components will be added, which results in structural changes.

    AddComponents(Entity, EntityManager, in RenderMeshDescription, RenderMeshArray, MaterialMeshInfo)

    Set the Entities Graphics component values to render the given entity using the given description. Any missing components will be added, which results in structural changes.

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