Method CreateWithDeduplication
CreateWithDeduplication(List<Material>, List<Mesh>)
Creates the new instance of the RenderMeshArray from given mesh and material lists, removing duplicate entries.
Declaration
public static RenderMeshArray CreateWithDeduplication(List<Material> materialsWithDuplicates, List<Mesh> meshesWithDuplicates)
Parameters
Type | Name | Description |
---|---|---|
List<Material> | materialsWithDuplicates | The list of the materials. |
List<Mesh> | meshesWithDuplicates | The list of the meshes. |
Returns
Type | Description |
---|---|
RenderMeshArray | Returns a RenderMeshArray instance that contains all off the meshes and materials, and with no duplicates. The MaterialMeshIndices field is left to null. |