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    Class MaterialPropertyAttribute

    Marks an IComponentData as an input to a material property on a particular shader.

    Inheritance
    object
    Attribute
    MaterialPropertyAttribute
    Namespace: Unity.Rendering
    Assembly: solution.dll
    Syntax
    [AttributeUsage(AttributeTargets.Struct, AllowMultiple = true)]
    public class MaterialPropertyAttribute : Attribute

    Constructors

    Name Description
    MaterialPropertyAttribute(string, short)

    Constructs a material property attribute.

    Properties

    Name Description
    Name

    The name of the material property.

    OverrideSizeGPU

    The size of the property in bytes on the GPU.

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