{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method CalculateCurrentLODMask | Entities Graphics | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method CalculateCurrentLODMask

    CalculateCurrentLODMask(float4, float, float3, ref LODParams)

    Calculates the current LOD mask.

    Declaration
    public static int CalculateCurrentLODMask(float4 lodDistances, float scale, float3 worldReferencePoint, ref LODGroupExtensions.LODParams lodParams)
    Parameters
    Type Name Description
    float4 lodDistances

    The distances at which to switch between each LOD.

    float scale

    Current scale.

    float3 worldReferencePoint

    A world-space reference point to base the LOD index calculation on.

    LODGroupExtensions.LODParams lodParams

    The LOD parameters to use.

    Returns
    Type Description
    int

    Returns the calculated LOD mask.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)