{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Resize | Entities Graphics | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Resize

    Resize(ulong)

    Attempts to grow or shrink the allocator. Growing always succeeds, but shrinking might fail if the end of the heap is allocated.

    Declaration
    public bool Resize(ulong newSize)
    Parameters
    Type Name Description
    ulong newSize

    The new size of the allocator.

    Returns
    Type Description
    bool

    Returns true if the operation is a success. Returns false otherwise.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)