Field LodChunksTested
The number of chunks that Entities Graphics recalculated LOD selection for.
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
public int LodChunksTested
Returns
Type | Description |
---|---|
int |
Remarks
If the scaled distance from the camera changes enough to possibly cause a LOD change to entities in a chunk, Entities Graphics recalculates LOD selection for the chunk.