Field ChunkCountInstancesProcessed
The number of chunks partially culled by the frustum.
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
public int ChunkCountInstancesProcessed
Returns
Type | Description |
---|---|
int |
Remarks
Entities Graphics considers a chunk to be partially culled if the chunk's bounds are partially within the frustum. If this is the case, Entities Graphics must perform frustum culling for each entity in the chunk separately. If the bounds of a chunk are fully within the frustum, Entities Graphics knows all entities in the chunk are within the frustum and doesn't need to frustum cull them individually.