Field ChunkCountAnyLod
The number of chunks that contained at least one entity that passed LOD selection.
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
public int ChunkCountAnyLod
Returns
Type | Description |
---|---|
int |
Remarks
This value can include chunks that are invisible. Frustum culling happens after LOD selection and it can discard chunks that pass LOD selection.