{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Field ChunkCountAnyLod | Entities Graphics | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field ChunkCountAnyLod

    The number of chunks that contained at least one entity that passed LOD selection.

    Namespace: Unity.Rendering
    Assembly: solution.dll
    Syntax
    public int ChunkCountAnyLod
    Returns
    Type Description
    int
    Remarks

    This value can include chunks that are invisible. Frustum culling happens after LOD selection and it can discard chunks that pass LOD selection.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)