Struct ChunkWorldRenderBounds
An unmanaged component that represents the render bounds of a chunk.
Namespace: Unity.Rendering
Assembly: solution.dll
Syntax
public struct ChunkWorldRenderBounds : IComponentData, IQueryTypeParameter
Remarks
This is the combined world-space bounds for every entity inside the chunk. Entities Graphics uses it for visibility culling at the chunk level.
Fields
Name | Description |
---|---|
Value | The axis-aligned render bounds. |