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    Field ReceiveShadows

    Indicates whether to cast shadows onto the entity.

    Namespace: Unity.Entities.Graphics
    Assembly: solution.dll
    Syntax
    public bool ReceiveShadows
    Returns
    Type Description
    bool
    Remarks

    For entities that Unity converts from GameObjects, this value is the same as the Receive Shadows property of the source Mesh Renderer component. This value only affects Progressive Lightmappers.

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