Field ReceiveShadows
Indicates whether to cast shadows onto the entity.
Namespace: Unity.Entities.Graphics
Assembly: solution.dll
Syntax
public bool ReceiveShadows
Returns
Type | Description |
---|---|
bool |
Remarks
For entities that Unity converts from GameObjects, this value is the same as the Receive Shadows property of the source Mesh Renderer component. This value only affects Progressive Lightmappers.