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    Struct LightBakingOutputData

    An unmanaged component that stores light baking data.

    Namespace: Unity.Rendering
    Syntax
    public struct LightBakingOutputData : IComponentData, IQueryTypeParameter
    Remarks

    Entities Graphics uses this component to store light baking data at conversion time to restore at run time. This is because this doesn't happen automatically with hybrid entities.

    Fields

    Value

    The output of light baking on the entity.

    Declaration
    public LightBakingOutput Value
    Field Value
    Type Description
    LightBakingOutput
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