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    Struct EntitiesGraphicsStats

    Represents statistics that Entities Graphics collects during runtime.

    Namespace: Unity.Rendering
    Syntax
    public struct EntitiesGraphicsStats

    Fields

    BatchCount

    Total number of batches.

    Declaration
    public int BatchCount
    Field Value
    Type Description
    Int32

    BytesGPUMemoryUploadedCurr

    The number of bytes of the GPU memory used by uploaded in the current frame.

    Declaration
    public long BytesGPUMemoryUploadedCurr
    Field Value
    Type Description
    Int64

    BytesGPUMemoryUploadedMax

    Maximum number of bytes of the GPU memory used for uploading.

    Declaration
    public long BytesGPUMemoryUploadedMax
    Field Value
    Type Description
    Int64

    BytesGPUMemoryUsed

    The total number of bytes of the GPU memory used including upload and fence memory.

    Declaration
    public long BytesGPUMemoryUsed
    Field Value
    Type Description
    Int64

    CameraMoveDistance

    Camera move distance since the last frame.

    Declaration
    public float CameraMoveDistance
    Field Value
    Type Description
    Single
    Remarks

    This stat is only available in the Editor.

    ChunkCountAnyLod

    Total number of chunks if any of the LOD are enabled in ChunkInstanceLodEnabled entity.

    Declaration
    public int ChunkCountAnyLod
    Field Value
    Type Description
    Int32

    ChunkCountFullyIn

    Total number of chunks processed which are fully inside of the view frustum.

    Declaration
    public int ChunkCountFullyIn
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    ChunkCountInstancesProcessed

    Total number of chunks processed which are partially intersected with the view frustum.

    Declaration
    public int ChunkCountInstancesProcessed
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    ChunkTotal

    Total number of chunks

    Declaration
    public int ChunkTotal
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    DrawCommandCount

    Accumulated number of the draw commands.

    Declaration
    public int DrawCommandCount
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    DrawRangeCount

    Accumulated number of the draw ranges.

    Declaration
    public int DrawRangeCount
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    InstanceTests

    Total number of instance checks across all LODs.

    Declaration
    public int InstanceTests
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    LodChanged

    Number of enabled or disabled LODs in this frame.

    Declaration
    public int LodChanged
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    LodChunksTested

    Number of tested LOD chunks.

    Declaration
    public int LodChunksTested
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    LodNoRequirements

    Number of the culling chunks without LOD data.

    Declaration
    public int LodNoRequirements
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    LodTotal

    Total number of LODs across all archetype entities chunks.

    Declaration
    public int LodTotal
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

    RenderedInstanceCount

    Accumulated number of rendered entities across all threads.

    Declaration
    public int RenderedInstanceCount
    Field Value
    Type Description
    Int32
    Remarks

    This stat is only available in the Editor.

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