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    Struct EntitiesGraphicsBatchPartition

    An unmanaged component that separates entities into different batches.

    Namespace: Unity.Rendering
    Syntax
    public struct EntitiesGraphicsBatchPartition : ISharedComponentData, IQueryTypeParameter
    Remarks

    Entities with different PartitionValues are never in the same Entities Graphics batch. This allows you to force entities into separate batches which can be useful for things like draw call sorting. Entities Graphics treats entities that have no PartitionValue as if they have a PartitionValue of 0.

    Fields

    PartitionValue

    The partition ID that Entities Graphics uses to sort entities into batches.

    Declaration
    public ulong PartitionValue
    Field Value
    Type Description
    UInt64
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