Method AddSystem
AddSystem<T>(World)
Obsolete. Use CreateSystem<T>() instead.
Declaration
[Obsolete("Use World.CreateSystem instead")]
public static SystemHandle AddSystem<T>(this World self) where T : unmanaged, ISystemParameters
| Type | Name | Description | 
|---|---|---|
| World | self | The World | 
Returns
| Type | Description | 
|---|---|
| SystemHandle | 
Type Parameters
| Name | Description | 
|---|---|
| T | The system |