Property CheckedStateRef
CheckedStateRef
The SystemState for this SystemBase.
Declaration
public ref SystemState CheckedStateRef { get; }Property Value
| Type | Description | 
|---|---|
| SystemState | 
Remarks
All systems are backed by a SystemState. This may be required in, for example, general purpose
utility methods containing a ref <xref href="Unity.Entities.SystemState" data-throw-if-not-resolved="false"></xref> parameter.