Method Exists
Exists(Entity)
Checks if the entity exists inside this system's EntityManager.
Declaration
public static bool Exists(Entity entity)Parameters
| Type | Name | Description | 
|---|---|---|
| Entity | entity | The entity to check | 
Returns
| Type | Description | 
|---|---|
| bool | True if the given entity exists or the entity has a Cleanup Component that is yet to be destroyed | 
Remarks
This returns true for an entity that was destroyed with DestroyEntity, but still has a cleanup component. Prefer TryGetComponent(Entity, out T, out bool) where applicable. Can be used inside of Entities.ForEach.