Method IsStatic
IsStatic()
Checks if the GameObject is static.
Declaration
public bool IsStatic()Returns
| Type | Description | 
|---|---|
| bool | Returns true if the GameObject is static. | 
Remarks
This takes a dependency on the static state.
IsStatic(Component)
Checks if the GameObject is static for a given component.
Declaration
public bool IsStatic(Component component)Parameters
| Type | Name | Description | 
|---|---|---|
| Component | component | The Object to check. | 
Returns
| Type | Description | 
|---|---|
| bool | Returns true if the GameObject is static. | 
Remarks
This takes a dependency on the static state.
IsStatic(GameObject)
Checks if the GameObject is static for a given GameObject.
Declaration
public bool IsStatic(GameObject gameObject)Parameters
| Type | Name | Description | 
|---|---|---|
| GameObject | gameObject | The GameObject to check | 
Returns
| Type | Description | 
|---|---|
| bool | Returns true if the object or one of its ancestors is static, otherwise returns false. | 
Remarks
This takes a dependency on the static state