Method IsActiveAndEnabled
IsActiveAndEnabled()
Checks if the GameObject is active the component active and enabled.
Declaration
public bool IsActiveAndEnabled()Returns
| Type | Description | 
|---|---|
| bool | Returns true if the GameObject is active the component active and enabled. | 
Remarks
This takes a dependency on the active and enable state
IsActiveAndEnabled(Component)
Checks if the GameObject is active the component active and enabled.
Declaration
public bool IsActiveAndEnabled(Component component)Parameters
| Type | Name | Description | 
|---|---|---|
| Component | component | The Object to check. | 
Returns
| Type | Description | 
|---|---|
| bool | Returns true if the GameObject is active the component active and enabled. | 
Remarks
This takes a dependency on the active and enable state.