Method GetComponentsInChildren
GetComponentsInChildren<T>(List<T>)
Returns all components of Type type in the GameObject or any of its children using depth first search. Works recursively.
Declaration
public void GetComponentsInChildren<T>(List<T> components) where T : ComponentParameters
| Type | Name | Description | 
|---|---|---|
| List<T> | components | The components of Type T | 
Type Parameters
| Name | Description | 
|---|---|
| T | The type of component to retrieve | 
GetComponentsInChildren<T>(Component, List<T>)
Returns all components of Type type in the GameObject or any of its children using depth first search. Works recursively.
Declaration
public void GetComponentsInChildren<T>(Component refComponent, List<T> components) where T : ComponentParameters
| Type | Name | Description | 
|---|---|---|
| Component | refComponent | The Object to get the components from | 
| List<T> | components | The components of Type T | 
Type Parameters
| Name | Description | 
|---|---|
| T | The type of component to retrieve | 
Remarks
This will take a dependency on the components
GetComponentsInChildren<T>(GameObject, List<T>)
Returns all components of Type type in the GameObject or any of its children using depth first search. Works recursively.
Declaration
public void GetComponentsInChildren<T>(GameObject gameObject, List<T> components) where T : ComponentParameters
| Type | Name | Description | 
|---|---|---|
| GameObject | gameObject | The GameObject to get the components from | 
| List<T> | components | The components of Type T | 
Type Parameters
| Name | Description | 
|---|---|
| T | The type of component to retrieve | 
Remarks
This will take a dependency on the components
GetComponentsInChildren<T>()
Returns all components of Type type in the GameObject or any of its children using depth first search. Works recursively.
Declaration
public T[] GetComponentsInChildren<T>() where T : ComponentReturns
| Type | Description | 
|---|---|
| T[] | The components of Type T | 
Type Parameters
| Name | Description | 
|---|---|
| T | The type of component to retrieve | 
Remarks
This will take a dependency on the components
GetComponentsInChildren<T>(Component)
Returns all components of Type type in the GameObject or any of its children using depth first search. Works recursively.
Declaration
public T[] GetComponentsInChildren<T>(Component component) where T : ComponentParameters
| Type | Name | Description | 
|---|---|---|
| Component | component | The Object to get the components from | 
Returns
| Type | Description | 
|---|---|
| T[] | The components of Type T | 
Type Parameters
| Name | Description | 
|---|---|
| T | The type of component to retrieve | 
Remarks
This will take a dependency on the components
GetComponentsInChildren<T>(GameObject)
Returns all components of Type type in the GameObject or any of its children using depth first search. Works recursively.
Declaration
public T[] GetComponentsInChildren<T>(GameObject gameObject) where T : ComponentParameters
| Type | Name | Description | 
|---|---|---|
| GameObject | gameObject | The GameObject to get the components from | 
Returns
| Type | Description | 
|---|---|
| T[] | The components of Type T | 
Type Parameters
| Name | Description | 
|---|---|
| T | The type of component to retrieve | 
Remarks
This will take a dependency on the components