Method HasBuffer
HasBuffer<T>(Entity)
Checks whether an entity has a dynamic buffer of a specific IBufferElementData type.
Declaration
public bool HasBuffer<T>(Entity entity) where T : struct, IBufferElementDataParameters
| Type | Name | Description | 
|---|---|---|
| Entity | entity | The Entity object. | 
Returns
| Type | Description | 
|---|---|
| bool | True, if the specified entity has a dynamic buffer of IBufferElementData type. | 
Type Parameters
| Name | Description | 
|---|---|
| T | The IBufferElementData type. | 
Remarks
Always returns false for an entity that has been destroyed.