Struct EntitiesJournaling.WorldView
World view into journal buffer.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public readonly struct EntitiesJournaling.WorldViewProperties
| Name | Description | 
|---|---|
| Name | The world name. | 
| Reference | A reference to the world that matches the sequence number, if it still exists. | 
| SequenceNumber | The world sequence number. | 
Methods
| Name | Description | 
|---|---|
| Equals(object) | |
| Equals(WorldView) | |
| GetHashCode() | |
| ToString() | 
Operators
| Name | Description | 
|---|---|
| operator ==(WorldView, WorldView) | |
| operator !=(WorldView, WorldView) |